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Heavy Lifting: Design Squad
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In this engineering challenge, learners design and build a crane out of cardboard to see how heavy a load it can lift.
Light on Other Planets
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In this math-based activity, learners model the intensity of light at various distances from a light source, and understand how astronomers measure the amount of sunlight that hits our planet and othe
Altered Reality
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In this activity, learners discover that the human brain is highly adaptable. Learners try to toss beanbags at a target while wearing prism goggles.
Exploring the Ocean with Robots
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In this activity, learners are introduced to robotic submarines called gliders. Learners make “gliders” from plastic syringes and compare these to Cartesian bottles and plastic bubbles.
Pom Pom Potential
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In this kinesthetic activity, learners move pom-pom "ions" across a membrane to simulate how an action potential is propagated along an axon.
Visualizing How the Vestibular System Works
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In this activity (page 59 of the PDF), learners spin and observe false eyelashes in jars of water (prepared at least 1 day ahead of time) to investigate the effects of different types of motion on the
Clipbirds
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In this simulation of natural selection, learners use binder clips in three different sizes to represent the diversity of beak sizes in a bird population.
Getting There!: Navigation and Trajectory
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.
History of Electricity
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This is a series of demonstrations about different electrical and magnetic phenomena.
Tricky Tangrams
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In this activity (on pages 49-54 of PDF), learners play with tangrams, a set of triangles, squares and a parallelogram that can combine into a larger square as well as all sorts of other shapes.
Introduction to Ocean Zones
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In this activity, learners will create a diagram of the ocean zones and determine what organisms live in each zone.
Find Your Way Around Without Visual or Sound Cues
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In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.
That's the Way the Ball Bounces: Level 2
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In this activity, learners prepare four polymer elastomers and then compare their physical properties, such as texture, color, volume, density, and bounce height.
Powdery Mildew Fungi: Classification and Ecology
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In this laboratory exercise, learners will discover how many different plant hosts they can find that are infected by the same genus of a powdery mildew fungus, or how many different genera of powdery
The Carbon Cycle: How It Works
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In this game, learners walk through an imaginary Carbon Cycle and explore the ways in which carbon is stored in reservoirs and the processes that transport the carbon atom from one location to another
Mapping the Homunculus
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In this activity, learners will explore how the human brain interprets environmental stimuli.
Clippy Island: An Investigation into Natural Selection
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In this activity, leaners will observe the process of natural selection on a population of birds called 'Springbeaks' over four seasons of breeding on an isolated environment called 'Clippy Island.' L
Reading DNA
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In this activity, learners use edible models of the DNA molecule to transcribe an mRNA sequence, and then translate it into a protein.
DNA and Histone Model
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In this activity, learners construct a 3-D paper model depicting how histone, acetyl and methyl molecules control access to DNA and affect gene DNA expression.
Make a Comet Model and Eat It!
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In this activity, learners build models of comets, using edible materials, to learn about comets' structure.