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See what force a magnet has on a wire that has current running through it: will it push it, pull it, or will nothing happen? This is the foundation of a simple electric motor.

1 cent - $1 per student Ages 6 - 18 Under 5 minutes
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In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.

$1 - $5 per student Ages 8 - 18 45 to 60 minutes
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.

$1 - $5 per group Ages 8 - adult 30 to 45 minutes
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In this activity, learners will examine a variety of seeds, describe them, and determine how they are dispersed.

$1 - $5 per group Ages 14 - 18 2 to 4 hours
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In this activity, learners explore how engineers have improved roofing designs and materials in order to protect the contents of buildings.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners design, build, test and redesign a display tower that will meet a specific set of criteria and constraints.

$10 - $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners explore how the area of Arctic sea ice has changed over recent years. First, learners graph the area of Arctic sea ice over time from 1979 to 2007.

free Ages 11 - 18 45 to 60 minutes
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The goal of this activity is to design, build and test a house or toy for an animal.

$1 - $5 per group Ages 4 - 18 30 to 45 minutes
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In this activity on page 3 of the PDF, learners visualize the relative size and structural differences between microbes that have the potential to cause disease.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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In this series of activities (page 5), students are introduced to the design process.

$10 - $20 per group Ages 11 - 18 2 to 4 hours
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In this activity, "write" a secret message in genetic code as beads on a string.

$1 - $5 per student Ages 11 - 18 30 to 45 minutes
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In this activity, learners make critters out of recyclables and apply the rules of mathematics to solve genetics problems.

$5 - $10 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners investigate the food, water, and space needs of common livestock animals.

free Ages 8 - 18 45 to 60 minutes
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In this activity, learners make a small batch of biodiesel that will work in any diesel engine. Learners use an old juice bottle as a "reactor" vessel to chemically process vegetable oil into fuel.

$10 - $20 per group Ages 14 - adult 1 to 7 days
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In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how parachutes are used to slow down moving objects. Learners work in teams of "engineers" to design and build their own parachutes out of everyday items.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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This lesson plan revolves around studying the speciation of the Galápagos mockingbirds, which are on display at the California Academy of Sciences.

free Ages 11 - 18 1 to 2 hours
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours