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Chemical Footprint—Family Activity
Source Institutions
In this multi-part activity learners examine non-point water pollution.
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Rock Pioneers
Source Institutions
In this outdoor activity/field trip, learners investigate organisms that live along the ocean's rocky coast.
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Envirolopes
Source Institutions
In this outdoor activity and observation game, learners hunt for a variety of textures, colors, odors and evidence of organisms in the activity site.
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The Great Plankton Race
Source Institutions
In this activity, learners are challenged to design a planktonic organism that will neither float like a cork nor sink like a stone.
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Clam Hooping
Source Institutions
In this two-part outdoor activity, learners conduct a population census of squirting clams on a beach or mudflat, and investigate the clams' natural history.
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Seas in Motion
Source Institutions
In this outdoor, beach activity, learners use tennis balls, water balloons and other simple devices to investigate the movement of waves and currents off a sandy beach.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-762.jpg?itok=y4AUBzH-)
I Am/Who Has: A Litter Matching Game
Source Institutions
In this game, learners match descriptions of marine debris (shoes, batteries, paper towels, etc.) to images of these items.
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West Coast Shipwrecks
Source Institutions
In this data activity, learners will explore shipwrecks from four National Marine Sanctuaries on the West Coast of the United States.
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Clippy Island: An Investigation into Natural Selection
Source Institutions
In this activity, leaners will observe the process of natural selection on a population of birds called 'Springbeaks' over four seasons of breeding on an isolated environment called 'Clippy Island.' L
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Corals on Acid
Source Institutions
The objective of this inquiry-based lesson is for learners to gain an understanding of how increasing ocean acidity can affect the calcification of marine organisms.
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Lotus Leaf Effect
Source Institutions
This is a demonstration about how nature inspires nanotechnology. It is easily adapted into a hands-on activity for an individual or groups.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-510.png?itok=2QJ6-LL_)
Exploring Fabrication: Self-Assembly
Source Institutions
In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.
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Causes and Effects of Melting Ice
Source Institutions
In this activity, learners explore the concept of density-driven currents (thermohaline circulation) and how these currents are affected by climate change.
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Logs to Soil
Source Institutions
In this outdoor activity, learners cut through and investigate rotten logs and then make log-profile puzzles for each other.
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Monitoring Amphibians
Source Institutions
In this field study, learners discover how to collect data in the field and how their efforts can help certain animals, specifically, amphibians.
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Exploring Size: StretchAbility
Source Institutions
In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.
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Biomimicry: Synthetic Gecko Tape Through Nanomolding
Source Institutions
In this activity/demo, learners examine a synthetic gecko tape with micron sized hairs that mimics the behavior of the gecko foot.
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Stabilization Wedges Game
Source Institutions
This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change.
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Beach Buckets
Source Institutions
In this activity, learners explore a bucket of sand and beach objects.
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A Hurricane's Storm Surge Affects our Estuaries
Source Institutions
In this activity, learners construct a coastal landmass from sand and add features such as tidal creeks and barrier islands.