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Cardboard Sculptures
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Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.

Nature Journals
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In this activity, learners construct a home-made journal with simple, everyday materials.

Family Fort Challenge
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In this activity, learners will explore engineering concepts to construct a blanket fort using materials sourced from home.

Balls and Ramps
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In this activity, learners use simple, everyday materials to experiment with balls and ramps.

Ramps 2: Ramp Builder
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In this inquiry-based learning activity, learners design, build, and test their own ramps. They are introduced to a variety of materials and explore putting them together.

Cup Towers
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In this activity, learners explore different ways to stack cups to meet a personal goal.

Fun with Shapes
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In this activity, early learners combine pre-cut recognizable shapes and their own abstract ideas to make representational pictures (e.g. houses, trees, shoes).

Low-Tech Water Filter for High-Impact Clean
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In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

Levers at Play
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Bird Binoculars
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This is a tape and glue activity in which learners make binoculars that they can decorate and then use to go bird watching.
Parachute Design
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In this activity, learners design and build their own parachute using household materials with the goal of landing their passenger safely on a target.

Puff Car
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In this activity, learners are challenged to design a wind-powered car using only a handful of household materials.

Tissue Paper Parachute
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In this activity, learners make a parachute out of tissue paper, tape, and string. Then, learners test their parachute to see how many paper clips it can carry.

Shaking It!
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In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.