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Showing results 121 to 140 of 180

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No glue is needed for learners of any age to become marshmallow architects or engineers.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners explore color, light and shadow by creating their own puppets to hold in front of a light source.

$10 - $20 per group Ages 4 - 6 10 to 30 minutes
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In this matching activity (3rd activity on the page), learners use their sense of smell to match pairs of opaque containers filled with various smelly items like orange peel, roses, or moth balls.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
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In this activity, learners use various dress-up or costume pieces to play a game of change.

$10 - $20 per group Ages 4 - 8 5 to 10 minutes
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In this math activity, learners use problem solving skills to find a middle seat for Mary at the movies. Learners practice dividing numbers and identifying the middle of a quantity.

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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In this engineering activity, young learners investigate multi-level buildings.

1 cent - $1 per student Ages 4 - 6 30 to 45 minutes
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Choose a recipe to double (or triple, quadruple, or halve). Show everyone the recipe and engage them in figuring out: How much will we need to increase the recipe to feed everyone?

1 cent - $1 per group Ages 4 - 14 30 to 45 minutes
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This activity demonstrates the importance of wearing a helmet to protect the brain. An egg is used to symbolize a head with the shell as the skull and the inside of the egg as the brain.

1 cent - $1 per group Ages 4 - 14 10 to 30 minutes
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In this activity, learners arrange triangles together to make patterns to create paper quilts. Learners experiment with arranging the triangles in different ways to make various designs.

1 cent - $1 per student Ages 4 - 8 30 to 45 minutes
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In this activity (on page 2) about fingerprint analysis, learners use graphite from a pencil and scotch tape to capture their fingerprints.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
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In this activity, learners interact with a 3-D model of a watershed to better understand the interconnectedness of terrestrial and aquatic environments.

Over $20 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners engineer a paper helicopter that spins to the ground when dropped.

1 cent - $1 per student Ages 4 - 11 10 to 30 minutes
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In this activity (on pages 55-66 of PDF), learners fold paper into origami shapes and then combine several identical shapes into a three-dimensional structure.

1 cent - $1 per student Ages 4 - adult 45 to 60 minutes
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In this inquiry-based learning activity, learners design, build, and test their own ramps. They are introduced to a variety of materials and explore putting them together.

$5 - $10 per group Ages 4 - 8 45 to 60 minutes
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In this activity, learners create and experiment with wind tubes. These tubes are a playful and inventive way to explore the effect that moving air has on objects.

Over $20 per group Ages 4 - adult 1 to 2 hours
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In this activity, learners will ask yes-no questions to identify a secret number (similar to Twenty Questions). Combine logic and numbers in this game for all ages.

free Ages 4 - 14 5 to 10 minutes
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In this outdoor water activity, learners explore how to change the direction of water flow. Learners make puddles in dirt or use existing puddles and sticks to make water flow.

$1 - $5 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners build water-propelled engines from soft drink cans.

$1 - $5 per group Ages 4 - 14 30 to 45 minutes
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In this engineering activity (page 2 of PDF), young learners investigate how a wide base can make a building more stable. Learners use blocks or boxes of different sizes to construct stable towers.

$1 - $5 per group Ages 4 - 8 30 to 45 minutes