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Showing results 21 to 35 of 35

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In this creative outdoor activity, learners invent populations of make-believe organisms and then investigate real populations living in the activity site.

$1 - $5 per group Ages 6 - 14 45 to 60 minutes
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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This activity includes several games about animal sounds. Using their sense of hearing and communicating with various kinds of noisemakers, learners role-play predator and prey.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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In this activity (p.14-15 of PDF), learners discover the concepts of competition and limiting factors as they relate to plant and animal communities.

$1 - $5 per student Ages 4 - 11 10 to 30 minutes
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In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.

$1 - $5 per student Ages 4 - adult 10 to 30 minutes
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In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, one person acts as a human robot while another acts as their developer by programming their actions.

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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In this activity, learners examine nanoscale structures of common things.

$1 - $5 per group Ages 4 - adult 5 to 10 minutes
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Did you know that a bullfrog can jump a distance of 10 times its body length? Learn more about nature's most acrobatic amphibian, the frog, through this set of short, hands-on activities.

$1 - $5 per group Ages 4 - 18 30 to 45 minutes
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In this activity, learners play a game to simulate the food chain.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
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In this math game, learners toss plastic cups to land just right and collect points to win.

$1 - $5 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.

$1 - $5 per group Ages 4 - 11 30 to 45 minutes
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In this activity about magnetism (page 11 of the pdf), learners will experiment with magnets to explore how opposite poles attract and similar poles repel in magnetism.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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In this math activity, learners play a game and try to collect the most cards by guessing if the next number to appear will be odd or even.

$1 - $5 per group Ages 4 - 8 5 to 10 minutes
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In this activity, learners play a game that helps young mathematicians recognize how the numbers 0 through 5 are related. Learners toss five pompoms into circle made out of string on the floor.

$1 - $5 per group Ages 6 - 8 10 to 30 minutes