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Showing results 1 to 12 of 12
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Underwater ROV
Source Institutions
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).
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Metamorphosis Matching
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This is an activity where learners will compare the different metamorphosis stages of amphibians.
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Bird Bingo
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In this activity, learners play bingo to learn about the diversity of birds. This game includes a warm-up lesson and "Full Flight" version.
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Caller ID: The Frog - and Toad! - Mating Game
Source Institutions
This activity is a sensory experience that recreates the sounds of a pond at night.
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Go Bug!
Source Institutions
By playing a card game similar to "Go Fish," but based on the stages of metamorphosis, learners will be able to see how insects change in form as they grow and will consider the advantages of undergoi
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Make your own Antelope Horns!
Source Institutions
In this craft activity, learners will explore the structure and purpose of antelope horns by constructing their own headband using toilet paper rolls and yarn.
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Thrush Songs: An Interactive Game
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In this interactive game, learners listen to the songs of four different thrushes and then try to match each bird with its song.
Fish Family Identification
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In this game, students will become familiar with fish shapes, learn that fish within a given taxonomic family have similar body shapes, and discuss how different body shapes enable fish to survive in
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Monster Evolution
Source Institutions
In this online activity, learners create monsters and see how they survived when released into the wild.
Any Year Calendars
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This PDF contains 12 calendars (12 months). Each month contains activities about math. Things to do on familiar holidays (like July 4), less common holidays (like Backward Day), and any day.
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Audio Memory
Source Institutions
In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.
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Bat Echolocation
Source Institutions
In this activity, learners investigate how bats use echolocation to navigate. One learner is assigned to be a bat, while the other learners are selected to be either moths or trees.