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Where Will It Go?
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In this activity, learners predict where a ball will go after it bounces off another object. Learners discover that the motion of objects is predictable based on laws of motion.
Polymers are Chains (K-2)
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In this activity, learners make a paper model of a polymer, then make Silly Putty, an actual polymer.
Toy Chemistry
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In this playful, goopy activity, learners mix two liquids to create a solid (that sometimes acts like a liquid ), using basic household materials such as borax and glue.
Designing a Wall
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In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.
Rubber Band Racer
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In this activity, learners construct speedy vehicles made out of paper plates and powered by twisted rubber bands.
That's the Way the Ball Bounces: Level 1
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In this activity, learners prepare four polymer elastomers and then compare their physical properties, such as texture, color, size, and bounce height.
Catapult
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In this activity about transfer of energy, learners get to build their own catapult using nothing more than a plastic spoon and some tape.
Opti-Top
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In this activity, learners will create an optical illusion top. Learners will explore color mixing, physics and design through this activity.
Balancing Act
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In this activity, learners will build thier own balance scale. Learners will explore weight and comparison through this activity.
Water Exploration Station
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In this activity (located on page 3 of the PDF), learners investigate the way water moves and how we can control and direct water.
Animal Guess Who
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In this game, learners take turns guessing toy animals from around their house based on the toy's characteristics.
Kaleid-o-mania
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In this hands-on activity, learners build their own kaleidoscopes and explore how light can reflect of off surfaces such as mirrors, to produce beautiful patterns.
Rollin’ Rollin' Rollin'
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In this physics activity (page 12 of the PDF), learners explore potential and kinetic energy by rolling different sized marbles down an inclined plane.
Invent on the Spot
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In this activity, learners design a device to solve a problem: how to get a ball out of a drain pipe.
Hovercraft
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In this activity, learners build a hovercraft using a paper plate, cup, and simple motor.
Burst a Bubble
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In this activity, learners will create their own bubble solution. Learners will explore chemistry, geometry and trial and error through this activity.