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Setting the Scene
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In this activity (on page 2), pairs of learners create an imaginary crime scene. One person leaves the room while the other person moves a few things around.

Dr. Vet: Noses, Ears, Legs and Eyes
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In this activity, learners practice counting and multiplication as they figure out how many animal body parts they have to examine as "Dr. Vet."
Find Someone: Use Math to Learn About Friends
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Create a “Find Someone” list, with about 10 items, each containing a shape, number, or measurement. Can you find someone in the group with hair about 4 inches long? Someone wearing parallel lines?

Tessellations
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In this activity, learners will engineer a new shape and use it to create a new pattern with no wasted space.
Hexagon Hunt
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This activity gets learners looking at 6-sided shapes in nature, including the cells of a beehive, as well as other shapes.

Family Reunion
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In this activity, learners combine counting, area and perimeter concepts as they prepare the seating arrangement for a family reunion dinner.

Fingerprints
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In this activity, learners examine their fingerprints and learn that they can be categorized by shape, but each fingerprint is unique.
Catch the Beat
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This is an activity about music, movement, and math. Learners will start a rhythm pattern with 2, 3, or 4 beats. For instance, tap your foot, jump, clap, repeat.

Domino Trains
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In this activity, learners practice matching and subitizing as they create the longest domino train possible.

Wear a Chimp on Your Wrist
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Learners construct a bracelet containing two strands of beads, which represents a double strand of DNA that codes for a gene. They match beads to the bases in a section of a chimp's DNA code.
Jump on Tens: Counting Fun
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.