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Circuit Game
Source Institutions
In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.
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Surface Area
Source Institutions
In this demonstration, learners discover that nanoparticles behave differently, in part because they have a high surface area to volume ratio.
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From the Internet to Outer Space
Source Institutions
In this activity, learners will use Google Sky to observe features of the night sky and share their observations.
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Draft Detectives
Source Institutions
In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.
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Tiny Particles, Big Trouble!
Source Institutions
In this activity, learners discover why some nanoscale science and technology is done in the controlled environment of a clean room, what clean rooms are like, and how scientists help keep the clean r
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Boomerang
Source Institutions
Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.
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Design For All: Imagining Inventions
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.
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Cookie Mining
Source Institutions
In this activity, learners explore the economics of coal mining as you they use fake money to purchase mining tools, attempt to carefully mine their cookies, sell their chocolate chip ore, and try to
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Paper Animals
Source Institutions
This resource contains ideas and brief instructions on how to build animals out of construction paper and other simple materials.
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The Electric Squeeze
Source Institutions
In this activity/demo about piezoelectricity, learners discover how some crystals produce electricity when squeezed.
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Gummy Shapes
Source Institutions
In this activity, learners use chemistry to “self-assemble” gummy shapes. Learners discover that self-assembly is a process by which molecules and cells form themselves into functional structures.
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Helicopter Twirl
Source Institutions
Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.
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Be a Plumber
Source Institutions
In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.
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Brick Drop Challenge
Source Institutions
In this design challenge, leaners attempt to build a strong structure out of LEGO® bricks that can withstand a 4-foot drop.
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Set It Straight
Source Institutions
In this activity, learners build a simple tabletop seesaw to test how different variables (the position of the fulcrum, distance, weight) affect its balance under increasing weight loads.
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Make a Totem Pole
Source Institutions
In this activity (on page 2 of PDF), learners make their own totem poles out of recycled materials.
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Water Filter
Source Institutions
In this engineering activity, challenge learners to invent a water filter that cleans dirty water.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-005-489.jpg?itok=YZSX8DJ-)
Seed Orbs
Source Institutions
In this activity, learners will make seed orbs to grow new trees and plants. Learners will explore ecology and life cycles as well as stewardship through this activity.
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Hoop Glider
Source Institutions
In this activity, learners engineer a flying glider using paper hoops and a drinking straw.
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Eye Spy
Source Institutions
This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.