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Pico Cricket Compass
Source Institutions
Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-566.jpg?itok=Pp6xvpY9)
Color by Numbers: Image Representation
Source Institutions
Computers store drawings, photographs, and other pictures using only numbers. Through this activity, learners decode numbers to create pictures using the same process that computers use.
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Programming Languages: Marching Orders
Source Institutions
In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-095.png?itok=RA99mGjw)
Multitasking Mania
Source Institutions
In this activity, learners conduct scientific research on multitasking. Learners determine if multitasking with media while doing homework affects their ability to successfully complete the homework.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-672.png?itok=655GFrPR)
Cactus Needle Phonograph
Source Institutions
Build a phonograph record player using a cactus needle, a record, LEGOs gear box, and a piece of paper! This activity uses a Pico Cricket to turn the motor.