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Where Will It Go?
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In this activity, learners predict where a ball will go after it bounces off another object. Learners discover that the motion of objects is predictable based on laws of motion.
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Tops
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In this activity, learners discover that some things only stand up while they are spinning.
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Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.
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Soccer
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In this math activity (Page 12 of the Play Ball! PDF), learners play a game of "soccer" and analyze the results of the game.
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Ball Bounce Experiment
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In this activity, learners investigate the properties of different types of balls.
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Basketball
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In this math activity (Page 14 of the Play Ball! PDF), learners play a game of "basketball" and analyze the results of the game.
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Sled Kite
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In this activity, learners build a sled kite that models a type of airfoil called a parawing.
What's the Difference?
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In this sorting activity, learners play a game in which they try to identify the largest number of differences between two objects.
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What Shape Is It?
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In this activity, learners determine the shape of an unseen object by bouncing a ball off the object.
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Construction and Destruction
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In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale.
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Bouncing Balloons
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In this sports-themed engineering activity, learners create super bouncy balls out of balloons. Learners brainstorm, test their designs, and share results.
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Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.
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Parabola Basketball
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In this activity, learners build mini-basketball courts and explore the laws of physics. Learners discover that everything you throw or shoot on earth travels in a parabola.
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Stereoscope
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In this activity, learners construct a device that allows them to view 2-D images in 3-D.
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Kaleidoscope
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In this activity, learners build inexpensive kaleidoscopes using transparency paper and foil (instead of mirrors).
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Magnetic Marble Run
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Learners explore magnetism and motion as they build a simple marble run. Learners test different arrangements of plastic and cardboard tubes, bottles, and cups on a magnetic board.
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Reusable Rockets
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This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.
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Gravity Fountains
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This activity (located on page 3 of the PDF under GPS: Glaciers Activity) is a full inquiry investigation into the forces of gravity and air pressure.
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Silly Putty Investigation
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In this activity (located on page 7 of PDF), learners explore how Silly Putty was first invented and then attempt to make a batch of their own.
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Odd Man Out
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In this math game (Page 14 of the Are You Game? PDF), learners determine the probability of getting an even versus an odd product using the numbers on a regular deck of cards.