Search Results
Showing results 1 to 20 of 40

Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Design For All: Project Playground
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating a play space that is fun, both for themselves and other kids.

Engineering For Earthquakes
Source Institutions
In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.

Making With Microbes
Source Institutions
In this design challenge, learners will use microbes to design and grow a custom biomaterial at home and make something creative with it.

Design For All: Imagining Inventions
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.

Four Corners
Source Institutions
In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

Get-Moving Game
Source Institutions
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

Helping Hand
Source Institutions
In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.

Float My Boat
Source Institutions
In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

Paddle Power
Source Institutions
In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

Hidden Alarm
Source Institutions
In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is small enough to hide.

Electric Gamebox Challenge
Source Institutions
In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

Rescue Mission
Source Institutions
In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

Under Pressure
Source Institutions
In this simple activity, learners discover how a mere piece of paper can be used to hold up the weight of a heavy book.

Harmless Holder
Source Institutions
Have you noticed the plastic rings that are used to hold six-packs of soda? Those rings are great for carrying cans, but they're real trouble when they become trash that animals can get tangled in.

Kinetic Sculpture
Source Institutions
In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

Dance Pad Mania
Source Institutions
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.

Zip Line
Source Institutions
In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).

Sky Glider Challenge
Source Institutions
In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

Build a Band
Source Institutions
In this design challenge activity, learners build a four-stringed instrument that can play a tune.