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Charge Challenge
Source Institutions
In this activity, learners explore how objects can have positive, negative, or neutral charges, which attract, repel and move between objects.
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Magnet Mania
Source Institutions
In this activity, learners explore the relationship between electric charges and magnetic fields.
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Water Wire: Electricity Flowing Through Water
Source Institutions
In this activity on page 10 of the PDF, learners detect the amount of energy that can flow through a sodium chloride electrolyte solution with a light sensor.
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Electric Switches
Source Institutions
In this activity, learners incorporate a simple switch into a battery/bulb circuit. Learners will use their knowledge of circuits to design and make their own switches using common materials.
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Musical Sculpting Machine: Squeeze Play-Doh to Make Music
Source Institutions
Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.
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Fruit Xylophone: Fruit Salad Instrument of the Future!
Source Institutions
This is a perfect summertime lunch activity! Pico Cricket is required (micro controller). First, get a bunch of cut up fruit, line them up, then plug a piece of fruit with a Pico Cricket sensor clip.
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Recipe for a Moon
Source Institutions
In this activity, learners discover that the Moon, like Earth, is made up of layers of different materials. Learners work in teams to make models of the interiors of the Moon and Earth.
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Trip Wire
Source Institutions
In this activity, learners build simple alarms that they can attach to anything, such as a drawer or doorway. This activity introduces learners to electricity, circuits, and currents.
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Electric Gamebox Challenge
Source Institutions
In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.
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Dance Pad Mania
Source Institutions
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.
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Cactus Needle Phonograph
Source Institutions
Build a phonograph record player using a cactus needle, a record, LEGOs gear box, and a piece of paper! This activity uses a Pico Cricket to turn the motor.
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Lost Labels
Source Institutions
In this experiment, learners will conduct chemical and physical tests to identify mystery substances.
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Circuit Bending with Play-Doh
Source Institutions
Break open that used musical toy and squish some Play-Doh over the circuit boards, and you will hear some weird and distorted sounds the manufacturer never intended!
Properties of Metals
Source Institutions
In this activity, learners explore the properties of metals at four stations. The stations include A) Magnetism and Breakfast Cereal; B) Conductivity of Metals; C) Alloys; and D) Metal Plating.
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Motorized Balancing Toy
Source Institutions
In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.
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Cup Draw (Low Tech)
Source Institutions
In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.
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Cup Draw
Source Institutions
In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.
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Musical Gloves
Source Institutions
Put on a pair of gloves and be the conductor of your invisible orchestra!
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Density Intensity
Source Institutions
In this activity on page 12 of the PDF (Rethinking the 3 R’s: It’s Easy to be Green), learners examine how recyclable materials are separated by various properties at recycling centers.
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Airboat
Source Institutions
In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.