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Showing results 1 to 14 of 14
Modeling Day and Night
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In this activity (on page 1 of the PDF), learners make a "mini-globe" to investigate the causes of day and night on our planet.
Drain Game
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In this activity (on pages 36-39), learners make a model of a watershed out of paper, then run water down the mountain to simulate how rainfall and pollution affect watersheds.
The Carbon Cycle and its Role in Climate Change: Activity 3
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In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.
Amazon Water Cycle Roleplay
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In this creative roleplay activity, learners will explore the various processes of the water cycle using movement, sound, and props to aid in comprehension.
In the Toilet
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This activity explores the basic workings of a siphon, which is the core technology that makes toilets work.
Sky Diver
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Students design and build their own parachutes in this hands-on engineering project.
Reason for the Seasons
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In this activity (on page 6 of the PDF), learners plot the path of the sun's apparent movement across the sky on two days, with the second day occurring two or three months after the first.
Fossil Age Estimation Model
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In this activity (page 1 of the PDF under SciGirls Activity: Dinosaurs), learners will model how paleontologists estimate the age of fossil discoveries by extracting “fossil” playing cards from newspa
Design a Park
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In this activity, learners are invited to imagine the park of their dreams!
Carbon Cycle Roleplay
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In this creative roleplay activity, learners will explore the various processes of the carbon cycle using movement and props to aid in comprehension.
Walk On Water Bugs
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In this activity (on pages 29-35), learners examine water pollution and filtration.
Tracking Otters
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This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.
Whatta Web
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In this activity, learners play a game to simulate the food chain.
Shaking It!
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In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.