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Showing results 41 to 54 of 54
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Tracking Otters
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This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.
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Conservation Island
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In this lesson, learners will understand the concepts behind endangered and extinct animals and develop their own conservation plan to save three endangered species.
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Scram or Freeze
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In this outdoor activity and animal-role-play game, learners discover and uncover the hidden world of "cryptozoa"—organisms such as spiders, salamanders and slugs that live under objects, like rocks a
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What-a-cycle
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In this activity, learners act as water molecules and travel through parts of the water cycle to discover that it is more complex than just water moving from the ground to the atmosphere.
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Investigating the Insides
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In this activity, learners work in teams to investigate the composition of unseen materials using a variety of tools.
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Moving and Working in Space
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In this activity, groups of four learners must complete a set of four manual tasks. The restrictions are that they must complete the tasks in a limited time while wearing garden or rubber gloves.
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Fuzzy Worms
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In this activity, learners explore the concepts of natural selection and observable traits in a game that can be played at home.
MarsBound!: Mission to the Red Planet
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.
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Angles and Area
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In this activity (page 10 of PDF), learners approximate the area of the uppermost cross section of an impact crater using a variety of square grids.
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Freshwater Ecosystems
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In this activity, learners create a freshwater ecosystem in a large plastic bottle. Learners cut and prepare bottles, then fill with water, aquatic plants, snails and fish.
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Whatta Web
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In this activity, learners play a game to simulate the food chain.
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Aerial Imagery
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This activity (on page 2 of the PDF under SciGirls Activity: Earthquakes) is a full inquiry investigation into aerial imagery.
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Shaking It!
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In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.
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Find Your Pack
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This activity introduces learners to wolf behavior and communication.