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Showing results 101 to 120 of 133
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Radar Mapping: What's in the Box?
Source Institutions
In this activity, learners mimic remote sensing. Learners use a stick to measure the distance to a "planet surface" they cannot see, and create their own map of the landscape.
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Tracking Otters
Source Institutions
This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.
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Foam Rocket
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In this activity, learners work in teams build and launch rubberband-powered foam rockets.
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Make Pan Pipes
Source Institutions
This is a simple activity for learners to create a traditional musical instrument. Pan Pipes have developed all over the world in different cultures, from South America to Greece and China.
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Pop Can "Hero Engine"
Source Institutions
In this activity, learners build water-propelled engines from soft drink cans.
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Roller Coaster Design
Source Institutions
This activity (on page 3 of the PDF under GPS: Roller Coaster Design Activity) is a full inquiry investigation into g-force and acceleration.
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Mating Game
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In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.
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Structure of Matter: Pigment vs. Iridescence
Source Institutions
This is an activity (located on page 3 of the PDF under Butterfly Wings Activity) about how visible light is affected by tiny nanoscale structures, producing iridescence on butterfly wings, soap bubbl
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Low-Tech Water Filter for High-Impact Clean
Source Institutions
In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.
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Battling for Oxygen
Working in groups, learners model the continuous destruction and creation of ozone (O3) molecules, which occur in the ozone layer.
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Build a Giant Puzzle!
Source Institutions
In this activity, learners assemble large cubes to make nano-related images. Learners discover how different objects are related to nanoscience and nanotechnology.
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Levers at Play
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).
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Moving and Working in Space
Source Institutions
In this activity, groups of four learners must complete a set of four manual tasks. The restrictions are that they must complete the tasks in a limited time while wearing garden or rubber gloves.
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Exploring Ultraviolet (UV) light from the Sun
Source Institutions
In this outdoor activity, learners explore UV rays from the Sun and ways to protect against these potentially harmful rays.
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The Orange Game: Routing and Deadlock in Networks
Source Institutions
When a lot of people share one network (such as cars using roads, or messages getting through the Internet), there is the possibility that competing processes will create a “deadlock," or an interrupt
MarsBound!: Mission to the Red Planet
Source Institutions
MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.
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Exploring Size: Scented Solutions
Source Institutions
This is an activity in which learners will find that they can detect differences in concentration better with their nose (smelling) than with their eyes (seeing).
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Beat the Clock: Sorting Networks
Source Institutions
Even fast computers are limited to how quickly they can solve problems. One way to speed things up is to use several computers at once.
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Cutting it Down to Nano
Source Institutions
This simple activity uses paper and scissors to convey two key concepts to learners: the nanoscale is very small and working on the nanoscale requires special tools.
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Sticky Engineering Challenge
Source Institutions
In this activity, learners explore how engineers work in a team to solve problems.