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Showing results 1 to 18 of 18

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In this activity, learners explore the behavior of cold-blooded animals. Learners discover what happens when they change a fly's temperature.

$1 - $5 per group Ages 4 - 14 45 to 60 minutes
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This laboratory exercise is designed to show learners how DNA can be extracted from a chunk of thymus (sweetbread) or liver.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners investigate how increased carbon dioxide (CO2) emissions from the burning of fossil fuels is changing the acidity (pH) of the ocean and affecting coral reefs and other marin

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this activity on page 7 of the PDF, learners investigate the solubility of gas in water at different temperatures. This experiment will help learners determine if temperature affects solubility.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this activity (on page 7), learners explore the meaning of a "carbon sink." Using simple props, learners and/or an educator demonstrate how plants act as carbon sinks and how greenhouse gases cause

free Ages 8 - 14 45 to 60 minutes
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In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners construct a traditional handicraft toy that illustrates a motion commonly associated with violins and earthquakes.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this game, learners walk through an imaginary Carbon Cycle and explore the ways in which carbon is stored in reservoirs and the processes that transport the carbon atom from one location to another

free Ages 11 - 18 45 to 60 minutes
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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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In this activity (page 89 of the PDF), learners compare and contrast pitch and roll motions by using a Magic Carpet maze similar to one that was used for Neurolab investigations about microgravity.

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes
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In this outdoor activity, learners search for the warmest and coolest, windiest and calmest, wettest and driest, and brightest and darkest spots in an area.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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In this activity (on pages 29-35), learners examine water pollution and filtration.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners experience firsthand how marine animals' adaptive coloration camouflages them from prey.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes
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In this lab, learners experience how dolphins and other echolocating animals use their senses to locate and identify objects without using their sense of sight.

$10 - $20 per group Ages 14 - 18 45 to 60 minutes
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In this outdoor activity/game, learners use thermometers to simulate how lizards survive in habitats with extreme temperatures.

$5 - $10 per group Ages 8 - 18 45 to 60 minutes
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In this activity (page 1 of the PDF under SciGirls Activity: Rabbits), learners will visit a zoo, aquarium, or pet store to view a variety of fish.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this outdoor, nighttime activity, learners gather around a brightly lit, white surface and study the behavior of nocturnal animals attracted to the light, particularly night fliers.

$1 - $5 per group Ages 4 - 14 45 to 60 minutes
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In this activity, learners use earthworms as "unknown creatures" from the South American jungle to find out how animals use senses.

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes