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Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

Sound Charades
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In this game, learners create flash cards with an image on one side (of an animal, for example) and the sound that animal makes on the other.

Disease Detective
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This activity (on pages 35-43) lets learners analyze a "herd of elk" to detect the spread of a bacterial disease called brucellosis.

Kelp Critters
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This marine biology activity (on pages 11-17) introduces learners to kelp (seaweed) forests that grow in the ocean and are home to many species of sea animals.

Fragile Waters
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In this activity (on pages 18-29) learners explore the impact of the March 24, 1989 oil spill in Alaska caused by the Exxon Valdez tanker.

Rumination
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In this activity (on pages 24-34), learners explore the four-part stomach of cows (and other grazing animals called ruminants), and compare it to the human one-part stomach and its digestive process.

A Model Parasite
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In this detailed activity (on pages 9-18), learners investigate the body parts of a parasitic ascaris worm by making and dissecting clay models.

Life in a Nutshell
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In this multi-faceted game (on pages 25-35), learners recreate what happens to creatures in the Brazilian rain forest as they grow from egg to adult—especially those that use fallen, empty Brazil nut

Tracking Otters
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This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.

Sound Mixer: A Multi-track Mixer of Animal Sounds
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

Food Webs
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In this activity, learners construct possible food webs for six different ecosystems as they learn about the roles of different kinds of living organisms.

Walk On Water Bugs
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In this activity (on pages 29-35), learners examine water pollution and filtration.

Pet Parasite Detective
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This activity (on pages 19-25) is about fleas and ticks, which are common pet parasites.

Build a Giant Puzzle!
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In this activity, learners assemble large cubes to make nano-related images. Learners discover how different objects are related to nanoscience and nanotechnology.

What am I?
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In this activity, learners examine nanoscale structures of common things.

Place Matters: How Sound Changes Due to Environment
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This is an online simulation of how sound changes due to environment. How does place--like a cave, a pier, or a forest--affect certain sounds?

Exploring Structures: Butterfly
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In this activity, learners investigate how some butterfly wings get their color.

I Spy Nano!
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In this game, learners try to find nano-related objects on a game board. Learners investigate the different ways nano is in the world around us.

Otter Smorgasbord
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In this graphing activity (on pages 33-40), learners investigate how much and what kinds of food sea otter pups eat during their first year of life.

Exploring Size: StretchAbility
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In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.