Search Results
Showing results 1 to 9 of 9
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-978.jpg?itok=RxzWJlnY)
Guess My Number
Source Institutions
In this game, learners experience how computers divide a big problem into many smaller ones and how they use binary "yes"/"no" questions.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-995.png?itok=E9nL6ARP)
Programming Languages: Harold the Robot
Source Institutions
In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-118.png?itok=I_jQGcQg)
Passion for Pixels
Source Institutions
In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-978.jpg?itok=IQMgNFCX)
EEEEK--A Mouse!
Source Institutions
In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-703.jpg?itok=Jo_SwRUg)
Program a Friend
Source Institutions
In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-005-262.jpg?itok=8_9VV5Dj)
Find My Card
Source Institutions
In this activity, learners find the answer to the question, "if you have a pile of 8 cards, and you remove half, then half again, how many times can you do this until you get to just one card?" This w
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-893.jpg?itok=wF1dICEJ)
Cipher Wheel
Source Institutions
In this activity, learners make their own encrypted code to pass along secret messages using a printable cipher wheel.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-987.jpg?itok=lA9IO2--)
The Turing Test: Conversations with Computers
Source Institutions
This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-986.png?itok=PCuUa3kJ)
Artificial Intelligence: The Intelligent Piece of Paper
Source Institutions
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ