Search Results


Showing results 1 to 6 of 6

Source Institutions
Add to list Details
Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.

Over $20 per group Ages 8 - adult 45 to 60 minutes
Add to list Details
Computers store drawings, photographs, and other pictures using only numbers. Through this activity, learners decode numbers to create pictures using the same process that computers use.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.

1 cent - $1 per group Ages 6 - 18 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners conduct scientific research on multitasking. Learners determine if multitasking with media while doing homework affects their ability to successfully complete the homework.

free Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
Build a phonograph record player using a cactus needle, a record, LEGOs gear box, and a piece of paper! This activity uses a Pico Cricket to turn the motor.

$10 - $20 per group Ages 8 - adult 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is connected to one

$1 - $5 per group Ages 11 - 18 45 to 60 minutes