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In this activity, learners simulate taking HIV antiretroviral drugs by using Tic Tac mints and Kool-Aid packets.

$5 - $10 per group Ages 11 - 18 1 to 4 weeks
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners drop impactors onto layers of graham crackers!

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
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In this activity related to climate change, learners create and explore topographical maps as a means of studying sea level rise.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes
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In this kinesthetic activity, learners move pom-pom "ions" across a membrane to simulate how an action potential is propagated along an axon.

$5 - $10 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners create an electrical circuit and investigate how some dissolved substances conduct electricity.

$10 - $20 per group Ages 11 - 14 45 to 60 minutes
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This lesson focuses on how nanotechnology has impacted our society and how engineers have learned to explore the world at the nanoscale.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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This lesson will helps learners answer the question: How does the bombardment of micrometeoroids make regolith on the moon?

$10 - $20 per group Ages 8 - 11 45 to 60 minutes
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In this activity, learners follow step-by-step instructions to build a gel electrophoresis chamber using inexpensive materials from local hardware and electronic stores.

Over $20 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners work in groups to design a parachute out of household items that keeps an egg secure when dropped from a certain height.

free Ages 11 - 18 45 to 60 minutes
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In this activity, learners bake cookies by following different recipes to better understand genetic mutations. Everyone in the group bakes the same type of cookie: chocolate chip.

$10 - $20 per group Ages 14 - 18 1 to 2 hours
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This lesson is designed to serve as an introduction to the immune system. It can stand alone or it can lead into further studies of the immune system.

Over $20 per group Ages 14 - adult 2 to 4 hours
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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this simulation, learners act out each digestive function of the organs, tissues, and cells in the digestive tract.

$5 - $10 per group Ages 11 - 18 30 to 45 minutes
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In this activity, learners compare the ways of life of Plains Native Americans who hunted and moved frequently to follow the buffalo herds, and Native Americans who farmed and lived in more permanent

$10 - $20 per group Ages 4 - 11 30 to 45 minutes
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In this three-part activity, learners use food to determine the effects of wind, sandblasting and water on regolith (dust) formation and deposition on Earth.

$1 - $5 per student Ages 8 - 18 45 to 60 minutes
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In this activity (on page 14 of PDF), learners use a pan full of flour and some rocks to create a moonscape.

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
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This experiment allows learners to experience a small scale "epidemic," demonstrating the ease with which disease organisms are spread, and enables learners to determine the originator of the "epidemi

Over $20 per group Ages 14 - adult 4 to 24 hours
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This guided inquiry three-part activity engages learners in thinking about the mechanism of natural selection by encouraging them to formulate questions that can be answered through scientific investi

$10 - $20 per group Ages 11 - 18 2 to 4 hours
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This guided inquiry three-part activity engages learners in thinking about the mechanism of natural selection through data collection and pattern recognition.

$5 - $10 per group Ages 11 - 18 1 to 2 hours