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Professor John Endler traveled to Trinidad in the 1970s to study wild guppies. In this activity, learners take part in an online simulation of Endler's work.

1 cent - $1 per group Ages 11 - adult 45 to 60 minutes
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In this activity, learners play an evolution card game to see how selective pressures can affect an organism's evolution.

1 cent - $1 per group Ages 8 - 18 1 to 2 hours
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In this online activity, learners create monsters and see how they survived when released into the wild.

free Ages 6 - 14 5 to 10 minutes
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In this online simulation, learners can see adaptation and camouflage in action.

free Ages 8 - 11 10 to 30 minutes
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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To convey the concept of how animals adapt to survive, this game asks learners to imagine what adaptations a given animal would need to live in a certain environment—including environments where such

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes