Search Results
Showing results 1 to 12 of 12
Pinball Wizard
Source Institutions
In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.
Exercise and Memory
Source Institutions
This activity (page 1 of the PDF under SciGirls Activity: Exercise and Memory) is a full inquiry investigation into the effects of exercise on short term memory.
Light Quest
Source Institutions
Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable
Exploring the Solar System: Mission to Space Board Game
Source Institutions
In this tabletop board game, players will represent a team of scientists and engineers sending a spacecraft on a mission to space.
Fantastic Four: A Math Card Game
Source Institutions
This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.
Fly on the Ceiling
Source Institutions
In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass.
Make your own Antelope Horns!
Source Institutions
In this craft activity, learners will explore the structure and purpose of antelope horns by constructing their own headband using toilet paper rolls and yarn.
Stem Cell Differentiation Game
Source Institutions
This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.
Where the Buffalo Roam
Source Institutions
In this activity, learners explore the Great Plains.
Web of Life Game
Source Institutions
In this game, learners each represent a different organism in an environment. They build a web during the activity, and discover how all the players in an ecosystem depend on each other.
Survivors! The People of the Arctic
Source Institutions
In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.
Bike Bling
Source Institutions
In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.