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Showing results 1 to 11 of 11
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Two Washers
Source Institutions
In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-232.png?itok=ShOvqN1S)
Pinball Wizard
Source Institutions
In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.
What's in the Bag?
Source Institutions
In this activity, young learners use their sense of touch rather than sight to identify a mystery object in a bag. Learners take turns acting as "peekers" and "sensers" throughout the game.
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Fantastic Four: A Math Card Game
Source Institutions
This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-454.png?itok=8-UUqpNR)
Hidden Rainbow
Source Institutions
In this math puzzle, one player hides a rainbow of four colors while another player tries to guess the hidden rainbow colors in the correct order.
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Stem Cell Differentiation Game
Source Institutions
This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-391.gif?itok=1AFhJi82)
Smell Match
Source Institutions
In this matching activity (3rd activity on the page), learners use their sense of smell to match pairs of opaque containers filled with various smelly items like orange peel, roses, or moth balls.
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Games of Chance and Brains
Source Institutions
In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-703.jpg?itok=a-s5mTFc)
Topological Puzzles
Source Institutions
In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-014.png?itok=oqEiuqJO)
Survivors! The People of the Arctic
Source Institutions
In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-005-497.jpg?itok=R4J-SJTY)
Bike Bling
Source Institutions
In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.