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A-Mazing Robot
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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.

Hull Engineering
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In this activity, learners explore how the hull shape impacts a ship's performance and stability.

Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.

Invent an Insect
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In this creative activity, learners will find out what makes an insect an insect by studying examples of insect adaptations and by examining why there are so many different types of insects.

Exploring Structures
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This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different

Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

Construction Technologies: Construct the Strongest Bridge
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Learners work in pairs to create three simple types of bridges, a beam bridge, an arch bridge, and a suspension bridge.

Invent an Insect
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In this creative activity, learners will find out what makes an insect an insect by studying examples of insect adaptations and by examining why there are so many different types of insects.

Rescue Mission
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

Mini Tree House Build
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In this activity, learners are challenged to design and build a miniature tree house in a potted plant. This activity uses engineering concepts to encourage creativity.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

Sky Glider Challenge
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In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

Tall Tower Challenge
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In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.

Design a Park
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In this activity, learners are invited to imagine the park of their dreams!

Levers at Play
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Wind Tunnel Testing
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In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.

Clipper Creations
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In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.

Shaking It!
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In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.