Search Results


Showing results 1 to 20 of 20

Source Institutions
Add to list Details
In this activity, learners explore how the hull shape impacts a ship's performance and stability.

$10 - $20 per group Ages 11 - 18 2 to 4 hours
Add to list Details
Learners take on the role of environmental engineers as they design water filters.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
Source Institutions
Add to list Details
In this activity about living things and gravity (page 5 of PDF), learners design and build an exoskeleton or an endoskeleton for an animal of their own invention.

1 cent - $1 per group Ages 6 - 11 1 to 2 hours
Add to list Details
In this activity (on page 5 of PDF), learners use dry ice and household materials to make scientifically accurate models of comets.

$5 - $10 per group Ages 6 - adult 10 to 30 minutes
Add to list Details
Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
Add to list Details
Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

$5 - $10 per group Ages 4 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners solidify their conceptualization of cells by building a model of a cell in a ziplock bag.

Over $20 per group Ages 11 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore what makes a boat float and sink. They examine and test various objects to determine why objects float or sink.

$5 - $10 per group Ages 4 - 8 45 to 60 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.

$1 - $5 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
Learners will build and experiment with their own windmills made from simple household materials.

$10 - $20 per group Ages 6 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners are invited to imagine the park of their dreams!

$1 - $5 per group Ages 4 - 11 45 to 60 minutes
Add to list Details
In this activity (on page 14 of PDF), learners use a pan full of flour and some rocks to create a moonscape.

$10 - $20 per group Ages 6 - adult 10 to 30 minutes
Add to list Details
In this activity, learners design, build and test wind turbines. Learners go through the design process and use the scientific method to test important blade variables.

Over $20 per group Ages 8 - 18 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners work in teams build and launch rubberband-powered foam rockets.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Over $20 per group Ages 4 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Add to list Details
In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes