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Showing results 1 to 17 of 17
Boomerang
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.
Sled Kite
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In this activity, learners build a sled kite that models a type of airfoil called a parawing.
Seismic Slinky!
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Did you know that a Slinky makes a handy model of earthquake waves?
Helicopter Twirl
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Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.
Heat Speeds Up Reactions
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In this activity, learners investigate the effect of heat on a reaction.
You Can't Take It With You
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.
As Straight as a Pole
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In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.
Up, Up and Away with Bottles
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.
Human-powered Orrery
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In this space science activity, learners work together to create a human-powered orrery to model the movements of the four inner planets.
Pathways with Friends
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Directed by instructional cards, learners kinesthetically model cell communication by acting as components in a cell signaling pathway.
Nosedive
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This is a great activity for investigating the basics of lift and drag as they pertain to flight. Learners will discover how to avoid "taking a nosedive" by building their own paper airplane.
Pitch, Roll and Yaw: The Three Axes of Rotation
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In this activity (page 87 of the PDF), learners move their bodies to better understand the three axes of rotation: pitch, roll and yaw.
Particle Detection
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By tossing, collecting, and sorting beanbags, learners understand how the IBEX spacecraft uses its sensors to detect and map the locations of particle types in the interstellar boundary.
The Thousand-Yard Model
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This is a classic exercise for visualizing the scale of the Solar System.
Exploring Fabrication: Self-Assembly
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In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.
Crazy About Kites
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In this activity, learners build a kite out of paper, change it, and try to make it fly even better. With their new knowledge of kite making, students can then go on to create their own kite designs.
Self-Assembly Game
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.