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In this outdoor activity, learners investigate the relationship between the slope of a trail and soil erosion.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners explore sports engineering and advanced materials development.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this math lesson, learners participate in several activities where they apply measurement skills.

$5 - $10 per group Ages 8 - 11 45 to 60 minutes
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This is an activity (located on page 3 of PDF under Where's Nano? Activity) about identifying nanoscale objects and phenomena in today's world.

free Ages 8 - 14 1 to 7 days
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In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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By tossing, collecting, and sorting beanbags, learners understand how the IBEX spacecraft uses its sensors to detect and map the locations of particle types in the interstellar boundary.

Over $20 per group Ages 11 - 18 30 to 45 minutes
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Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!

free Ages 4 - 14 5 to 10 minutes
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Learners take a field trip along a local body of water and conduct a visual survey to discover information about local land use and water quality.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners experience some of the challenges of "tele-operating" a robotic vehicle on another planet when they design and execute a series of commands to guide a human "rover" through

$5 - $10 per group Ages 8 - 18 45 to 60 minutes
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Learners participate in a variety of activities modeling different disabilities.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this outdoor activity, learners plan a simple foot path and create an environmental impact study of the natural area where the path would be.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes