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Screen Time
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This game asks you a series of questions about how much time you spend in front of a screen, not being active.

Space Stations: Bones of Contention
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In this activity, learners make models representing bones on Earth and bones that have been in space. They discover what happens to bones without proper exercise and nutrition.

Crunch Time
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In this quick and easy activity and/or demonstration, learners use two empty 2-liter bottles and hot tap water to illustrate the effect of heat on pressure.
Balance Challenge
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In this quick activity, learners take a balance challenge to measure their average balance time. As they collect data, they investigate how practice and repetition improve their balance time.

Reaction Time
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In this activity, learners explore reaction time and challenge themselves to improve their coordination. Do you want to move faster? Catch that ball that you never seem to see in time?

Stethoscope
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Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!

Moving to a Healthier Life
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This game presents you with several different choices you can make in the course of your everyday life to increase your level of physical activity and be healthier.
Catch the Beat
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This is an activity about music, movement, and math. Learners will start a rhythm pattern with 2, 3, or 4 beats. For instance, tap your foot, jump, clap, repeat.

Line Up: Using Math To Stand In Line
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Put math of measurement into lining up — and make waiting in line fun. Choose a size characteristic that learners can physically compare, such as foot length or hair length.

Sock It To Me
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In this activity, learners discover how sweating makes us feel cooler. Learners put on one damp sock and one dry sock and sit in front of a fan.

Do Sweat It!
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In this activity, learners explore why humans sweat. Learners compare the effects of heat on a balloon filled with air and a balloon filled water.