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Showing results 41 to 49 of 49
   
Workin' It Out
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  In this activity, learners explore how to stay fit the fun way. Learners participate in three physical activities.
  Five Second Dash
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  This is an activity about prediction. How far can you hop in 5 seconds? Could you make it to the door? Across the room? Everyone lines up and tries it.
   
Engineered Sports
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  In this activity, learners explore the concept of how aerospace engineering has impacted sports, specifically exploring the design of golf balls.
   
Jump for the Moon
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  In this activity, learners will train to increase bone strength and to improve heart and other muscle endurance by performing jump training with a rope, both while stationary and moving.
  Filling the Time
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  Build time sense into the schedule by asking learners to predict what can happen in a certain amount of time: We have 20 minutes before outdoor time. What can you get done?
  Catch the Beat
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  This is an activity about music, movement, and math. Learners will start a rhythm pattern with 2, 3, or 4 beats. For instance, tap your foot, jump, clap, repeat.
   
Hunger Signals
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  This game explores the different reasons we choose to eat, and helps us be aware of when our body needs food and when it does not.
   
Sock It To Me
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  In this activity, learners discover how sweating makes us feel cooler. Learners put on one damp sock and one dry sock and sit in front of a fan.
   
Mission: Control!
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  In this activity and game, learners will train to improve balance and spatial awareness by performing throwing and catching techniques on one foot.
  