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Jump for the Moon
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In this activity, learners will train to increase bone strength and to improve heart and other muscle endurance by performing jump training with a rope, both while stationary and moving.
Catch the Beat
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This is an activity about music, movement, and math. Learners will start a rhythm pattern with 2, 3, or 4 beats. For instance, tap your foot, jump, clap, repeat.
Cardio Comparisons
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In this activity, learners discover how their heart rate changes in different situations.
Hunger Signals
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This game explores the different reasons we choose to eat, and helps us be aware of when our body needs food and when it does not.
Drinking Straw Pulse Measurer
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In this health activity, learners create a device so that they not only feel their heartbeat, but also see it, using a straw and some clay.
Heart to Heart
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In this activity, learners compare ways to measure their heart rates. Learners build their own stethoscopes and learn how exercise affects heart rate.
Sock It To Me
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In this activity, learners discover how sweating makes us feel cooler. Learners put on one damp sock and one dry sock and sit in front of a fan.
Mission: Control!
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In this activity and game, learners will train to improve balance and spatial awareness by performing throwing and catching techniques on one foot.