Search Results


Showing results 1 to 20 of 20

Source Institutions
Add to list Details
In this design challenge, learners will practice empathy and design thinking skills by creating a play space that is fun, both for themselves and other kids.

free Ages 8 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners make plates levitate! Learners build "hovercrafts" using simple materials to explore friction and motion.

$1 - $5 per student Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners build a racecar using only a rubber band, spool, straw, and paper clip! This racer is a classic toy that zips across a flat surface.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes
Source Institutions
Add to list Details
In this activity learners compare the bounciness of warm and cold racquetballs to see if temperature makes a difference in how well they bounce.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

$10 - $20 per student Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
Source Institutions
Add to list Details
During this hands-on activity, learners are briefly exposed to moviemaking and animation, when they create their own thaumatropes.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this hands-on activity, children create their own kites that can fly indoors. Learners are exposed to basic concepts of gravity and air resistance.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
Hooray! In this design challenge activity, learners invent a device that launches a spoonful of confetti into the air. Learners are encouraged to create the biggest cloud of confetti possible.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners make an optical illusion toy from the 1800s to explore persistence of vision.

$1 - $5 per student Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners will make a thaumatrope, an old-fashioned optical illusion that dates back to the 1820s.

1 cent - $1 per student Ages 6 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this optics activity, learners build a spy tool to secretly view things over walls or around corners.

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners use a soda can to decode a secret message. Learners wrap scytale (pronounced ski-tally) code around a can and challenge friends to see if they can crack the codes.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes