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Showing results 1 to 14 of 14

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In this activity, learners use pedigree and jigsaw puzzles to explore how scientists use genetic information from a family to identify a gene associated with a genetic disorder.

free Ages 11 - 18 10 to 30 minutes
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In this activity (pages 17-31), learners are introduced to techniques that are used to determine the structures of solid materials.

$5 - $10 per group Ages 14 - adult 1 to 2 hours
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In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their

$1 - $5 per group Ages 6 - 18 10 to 30 minutes
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In this activity, learners model ancient lunar impacts using water balloons.

Over $20 per group Ages 8 - 14 10 to 30 minutes
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In this engineering activity, learners design their own board games.

$1 - $5 per group Ages 8 - 14 2 to 4 hours
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In this fun hands-on activity, learners create a safety device to protect an egg "passenger" in a toy car crash. Learners experiment with different solutions to this very problem.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover.

1 cent - $1 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners make a black box device that serves as an excellent analogy to Rutherford's famous experiment in which he deduced the existence of the atomic nucleus.

$1 - $5 per group Ages 14 - 18 30 to 45 minutes
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Scientists use enormous wind tunnels to test the design of planes, helicopters, even the Space Shuttle.

$5 - $10 per group Ages 6 - 14 10 to 30 minutes
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In this activity on page 8 of the PDF, learners make a slimy substance very similar to mucus, and sprinkle it with glitter to imitate the way that allergens are trapped.

$5 - $10 per student Ages 6 - 18 10 to 30 minutes
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In this lab, learners experience how dolphins and other echolocating animals use their senses to locate and identify objects without using their sense of sight.

$10 - $20 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners explore the work of paleontologists.

$10 - $20 per group Ages 4 - 6 10 to 30 minutes
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In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.

1 cent - $1 per group Ages 8 - 11 45 to 60 minutes
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Experiment with friction and make bearings for a whirligig! This activity is a nice introduction to friction and bearings and demonstrates why bearings are useful for spinning.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes