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Salt 'n Lighter
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In this activity, learners discover that as the salinity of water increases, the density increases as well. Learners prove this by attempting to float fresh eggs in saltwater and freshwater.

Underwater ROV
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In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

Sled Kite
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In this activity, learners build a sled kite that models a type of airfoil called a parawing.

Homemade Hovercraft!
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This activity (on page 2 of the PDF under SciGirls Activity: Hovercraft) is a full inquiry investigation into hovercraft engineering and design optimization.

Cup Sailing Game
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In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

From Here to There
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In this water activity, learners discover ways to move water across the water table.

Proportionality: The X-Plane Generation
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In this activity, learners build a 1:140 "scale model" of NASA's X-33 Reusable Launch Vehicle (RLV) Technology Demonstrator, and investigate how the model dimensions compare to the real vehicle.

The Carbon Cycle and its Role in Climate Change: Activity 3
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In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.

Submarine: Soda Cup Lander
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In this activity (on page 2), learners create a submarine using a plastic cup. This is a fun way to learn about buoyancy and density.

Physics in the Sky: Physics on a Plane
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On an airplane trip, learners have an opportunity to investigate the properties of air pressure at different altitudes.

Geometry and Algebra: The Future Flight Equation
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In this activity, learners discover how NASA engineers develop experimental aircraft.

Design a Lunar Rover!
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.

Engineer a Dam
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In this activity, learners explore the function and engineering of dams and how dams have many uses and solve many problems in the world.

Design a Landing Pod!
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).

Make a Balloon-powered Nanorover
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In this activity, learners build a nanorover model using styrofoam meat trays and a balloon.
Up, Up and Away with Bottles
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.

Achieving Orbit
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In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat

Rocket Science
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Learners create a small explosion by collecting hydrogen and oxygen gas together and squeezing them into a flame.

Rescue Mission
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.