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Showing results 61 to 68 of 68

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In this activity, learners use microarray technology to determine which genes are turned on and off at various points in the differentiation of pluripotent stem cells on their way to becoming pancreat

1 cent - $1 per group Ages 14 - adult 1 to 2 hours
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Whether it's the genetic code, an ancient language, or patterns of light in a distant galaxy, scientists often have to play the role of decoder.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this activity, learners create a necklace of wheat germ DNA. Learners add alcohol to wheat germ so that the DNA clumps together.

$10 - $20 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners take on the role of various parts of the cell in order to model the process of protein synthesis.

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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In this craft-based activity, learners make DNA sequence bracelets that carry the code of an organism such as a human, trout, chimpanzee or butterfly.

$1 - $5 per student Ages 8 - 18 10 to 30 minutes
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In this activity, learners work in groups to match craft sticks that represent chromosomes. Learners must define critical attributes of their chromosomes as they look for matching chromosomes.

$1 - $5 per group Ages 11 - 18 1 to 2 hours
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In this activity (page 12), learners apply the concepts of pixilation and pointillism to the world of biomedical science.

$5 - $10 per group Ages 11 - 14 1 to 2 hours
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes