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In this neuroscience activity, learners conduct a simulation to demonstrate how multiple incoming signals influence the action of neurons.

free Ages 11 - 14 30 to 45 minutes
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Learners conduct a "blind" taste-test of several types of enhanced or fitness water drinking water that has commercially added substances like vitamins, sugars, or herbs.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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This is an activity (located on page 3 of the PDF under Nanosilver Activity) about diffusion of small molecules across cell membranes.

$10 - $20 per group Ages 8 - 14 1 to 7 days
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
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This activity helps learners visualize the Human Immunodeficiency Virus (HIV) by constructing three-dimensional HIV particle models from paper.

1 cent - $1 per student Ages 8 - 18 1 to 2 hours
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In this activity, learners use microarray technology to determine which genes are turned on and off at various points in the differentiation of pluripotent stem cells on their way to becoming pancreat

1 cent - $1 per group Ages 14 - adult 1 to 2 hours