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Circuit Game
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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.

Solar Cell Simulation
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In this activity, learners model the flow of energy from the sun as it enters a photovoltaic cell, moves along a wire and powers a load.

Circles of Magnetism I
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In this activity related to magnetism and electricity, learners create a magnetic field that's stronger than the Earth's magnetic field.

Glowing Pickle
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In this activity, high voltage is applied across a pickle to emit a yellow glow. This activity should only be conducted by skilled adults and is best suited as a demonstration.

Short Circuit
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In this activity about electricity, learners explore what happens when you blow a fuse.

Hand Battery
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In this activity about chemistry and electricity, learners form a battery by placing their hands onto plates of different metals.

Magnetic Suction
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In this activity about electricity and magnetism, learners discover how a doorbell works. A coil of wire with current flowing through it forms an electromagnet that acts similar to a bar magnet.

Magnetic Pendulums
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In this activity and demonstration about electricity and magnetism, learners observe how the current generated when one copper coil swings through a magnetic field starts a second coil swinging.

Circles of Magnetism IV
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In this activity related to magnetism and electricity, learners observe as two parallel, current-carrying wires exert forces on each other.

Circuits with Friends
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In this activity, learners explore the parts of a circuit by modeling, as a group, a “human” circuit.

Flat Flashlight
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In this activity, learners build a tiny but powerful flashlight out of simple materials. Use this activity to introduce learners to electrical circuits and conductivity.

Magnet Powered Pinwheel
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Learners use the current flowing in a wire to create a magnetic field that turns a magnet. Learners can use this property of electromagnetism to build a magnet-powered pinwheel.

Penny Battery
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In this activity, learners light an LED with five cents. Learners use two different metals and some sour, salty water to create a cheap battery.