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Showing results 1 to 16 of 16
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Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
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Four Corners
Source Institutions
In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.
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Helping Hand
Source Institutions
In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-908.jpg?itok=xZRYMqHq)
Kinetic Sculpture
Source Institutions
In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-920.gif?itok=TrufROSt)
Zip Line
Source Institutions
In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).
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High Rise
Source Institutions
In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-928.jpg?itok=95pFnCEL)
Confetti Launcher
Source Institutions
Hooray! In this design challenge activity, learners invent a device that launches a spoonful of confetti into the air. Learners are encouraged to create the biggest cloud of confetti possible.
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Convenient Carrier
Source Institutions
In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-941.jpg?itok=rcCWCDQu)
Solve The Fall
Source Institutions
In this twist on a classic design challenge, learners will try to stop a bouncy ball from bouncing as they explore how to control the fall of an object.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-917.gif?itok=isHQYI_P)
Rubber Band Car
Source Institutions
In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-896.jpg?itok=JIQbZ6CP)
Zipline
Source Institutions
In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-915.jpg?itok=zw7gB5l0)
Speedy Shelter
Source Institutions
In this design challenge activity, learners invent an emergency shelter that can fit a person and is sturdy and quick to build.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-949.jpg?itok=QBTKM4q2)
Roller Coasters
Source Institutions
In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-918.jpg?itok=C8-JS7VU)
Extreme Kicking Machine
Source Institutions
In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-925.jpg?itok=KVlxMAl7)
Pop Fly
Source Institutions
In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-919.jpg?itok=r_Bc2ngt)
Kicking Machine
Source Institutions
In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.