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A-Mazing Robot
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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.

Hull Engineering
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In this activity, learners explore how the hull shape impacts a ship's performance and stability.

Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.

Toxic Popcorn Design Challenge
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In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.

Invent an Insect
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In this creative activity, learners will find out what makes an insect an insect by studying examples of insect adaptations and by examining why there are so many different types of insects.

Four Corners
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

Exploring Structures
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This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different

Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

Tinkering with Tops
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In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.
Mission Insignia
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In this science/art activity, learners create an insignia or emblem for a planet exploration mission.

Construction Technologies: Construct the Strongest Bridge
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Learners work in pairs to create three simple types of bridges, a beam bridge, an arch bridge, and a suspension bridge.

Invent an Insect
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In this creative activity, learners will find out what makes an insect an insect by studying examples of insect adaptations and by examining why there are so many different types of insects.

Rescue Mission
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

Water Fountain
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In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.

Tennis Anyone?
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In this activity, learners explore sports engineering and advanced materials development.

Designing Bandages
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Learners design different shaped bandages for different purposes. First, they draw their designs on paper.

Mini Tree House Build
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In this activity, learners are challenged to design and build a miniature tree house in a potted plant. This activity uses engineering concepts to encourage creativity.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
Happy City
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.