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Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Design For All: Project Playground
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In this design challenge, learners will practice empathy and design thinking skills by creating a play space that is fun, both for themselves and other kids.

Engineering For Earthquakes
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In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.

Making With Microbes
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In this design challenge, learners will use microbes to design and grow a custom biomaterial at home and make something creative with it.

Design For All: Imagining Inventions
Source Institutions
In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.

Convenient Carrier
Source Institutions
In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.

Solve The Fall
Source Institutions
In this twist on a classic design challenge, learners will try to stop a bouncy ball from bouncing as they explore how to control the fall of an object.

Confetti Launcher
Source Institutions
Hooray! In this design challenge activity, learners invent a device that launches a spoonful of confetti into the air. Learners are encouraged to create the biggest cloud of confetti possible.

Cardboard Sculptures
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Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.

Building A Storm Drain
Source Institutions
In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.

Build a Band
Source Institutions
In this design challenge activity, learners build a four-stringed instrument that can play a tune.

Roller Coasters
Source Institutions
In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

Kinetic Sculpture
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In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

Dance Pad Mania
Source Institutions
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.

Zip Line
Source Institutions
In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).

Watercraft
Source Institutions
In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

High Rise
Source Institutions
In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.

Sky Glider Challenge
Source Institutions
In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

Paper Table
Source Institutions
In this design challenge activity, learners use tubes of newspaper to make a table that’s at least eight inches tall and strong enough to hold a heavy book!

Rescue Mission
Source Institutions
In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.