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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners explore the relationship between electric charges and magnetic fields.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore how wind energy can be generated on both a large and small scale.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners investigate various appliances and electronics, discovering how much energy each uses and how much carbon dioxide (CO2) is released to produce that energy.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.

$10 - $20 per student Ages 6 - 14 30 to 45 minutes
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Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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In this activity/demo about piezoelectricity, learners discover how some crystals produce electricity when squeezed.

Over $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.

$10 - $20 per student Ages 11 - 18 45 to 60 minutes
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This lesson challenges groups of learners to design and construct a wind generator with the most electrical output.

$10 - $20 per group Ages 11 - 14 2 to 4 hours
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In this engineering activity, learners will get acquainted with the basics of wind energy and power production by fabricating and testing various blade designs for table-top windmills constructed from

Over $20 per group Ages 11 - 14 2 to 4 hours
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In this activity, learners use a nail and magnet wire to build an electromagnet, which controls the movements of a paper dancer.

$1 - $5 per student Ages 8 - 18 1 to 2 hours
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In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.

$5 - $10 per student Ages 6 - 18 45 to 60 minutes
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In this activity, learners create a battery from fruit. This activity helps learners explore electricity, electrochemistry, and series circuits as well as the process of scientific inquiry.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners create an electrical circuit and investigate how some dissolved substances conduct electricity.

$10 - $20 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners build simple alarms that they can attach to anything, such as a drawer or doorway. This activity introduces learners to electricity, circuits, and currents.

$5 - $10 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

$5 - $10 per student Ages 6 - 14 30 to 45 minutes
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In this activity, learners explore the properties of metals at four stations. The stations include A) Magnetism and Breakfast Cereal; B) Conductivity of Metals; C) Alloys; and D) Metal Plating.

$10 - $20 per group Ages 8 - 11 45 to 60 minutes
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Learners build a simple electromagnet, then use this electromagnet to transform a yogurt container into a working speaker. They can connect their speaker to a radio and listen as it transmits sound.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners explore the concept of conducting or insulating electricity.

$5 - $10 per group Ages 8 - 11 1 to 2 hours