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Plugged in to CO2
Source Institutions
In this activity, learners investigate various appliances and electronics, discovering how much energy each uses and how much carbon dioxide (CO2) is released to produce that energy.
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Gel Electrophoresis
Source Institutions
In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.
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Making a Battery from a Potato
Source Institutions
In this electrochemistry activity, young learners and adult helpers create a battery from a potato to run a clock.
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Clap Sensor: Build a Sound Sensor Using a Pico Cricket
Source Institutions
This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard.
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Energy Choices Board Game
Source Institutions
This board game teaches learners about energy decision making. Players select cards that determine the transportation and home design that will influence their expenses as they play.
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Community Wind Project
Source Institutions
In this thought-provoking activity, learners plan a hypothetical project to build and operate wind turbines in their community.