Search Results
Showing results 41 to 60 of 106

A Degrading Experience
Source Institutions
In this activity on page 27, learners perform an experiment to learn about how different types of marine debris degrade and how weather and sunlight affect the rate of degradation.

Biodiversity of Feet
Source Institutions
This activity (on page 3 of the PDF under GPS: Biodiversity Activity) is a full inquiry investigation into biodiversity.

Single-Cell Life
Source Institutions
In this activity, learners create a soil and water model of a single-cell life environment and study living microorganisms.

Pollution Patrol
Source Institutions
In this activity, learners explore how engineers design devices that can detect the presence of pollutants in the air.

Building A Storm Drain
Source Institutions
In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.

Build a Tree
Source Institutions
This activity (on pages 13-18) has learners build a model tree and then figure out how to make their tree stand up by itself.

Battling for Oxygen
Working in groups, learners model the continuous destruction and creation of ozone (O3) molecules, which occur in the ozone layer.

Let's Bag It
Learners observe and discuss a vacuum cleaner as a model of a baghouse, a device used in cleaning industrial air pollution.

Trash Traits
Source Institutions
In this activity on page 24, learners perform experiments to examine whether or not trash can float, blow around, or wash away.

The Adaptation Game
Source Institutions
To convey the concept of how animals adapt to survive, this game asks learners to imagine what adaptations a given animal would need to live in a certain environment—including environments where such

Paper Maker
Source Institutions
Learners make their own paper. They start by shredding old newspaper, clean toilet paper, and clean paper towels.

Small Habitats
Source Institutions
In this activity, learners build a model of a self-sustaining habitat (growing grass and beans from seeds).

Place Matters: How Sound Changes Due to Environment
Source Institutions
This is an online simulation of how sound changes due to environment. How does place--like a cave, a pier, or a forest--affect certain sounds?

Invent a Plant
Source Institutions
In this activity, learners construct models of plants that are adapted to living under specific environmental conditions.

Habitat Web
Source Institutions
In this activity, learners explore the web of connections among living and non-living things.

Habitable Worlds
Source Institutions
In this group activity, learners consider environmental conditions—temperature, presence of water, atmosphere, sunlight, and chemical composition—on planets and moons in our solar system to determine

Turbidity
Source Institutions
This is an activity about turbidity, or the amount of sediment suspended in water.

Hot Stuff!: Investigation #3
Learners test two jars of ice water, one covered and one open, for changes in temperature. After placing the jars in the sun, learners discover that the covered jar cools down more slowly.

Turning the Air Upside Down: Convection Current Model
Learners see convection currents in action in this highly visual demonstration. Sealed bags of colored hot or cold water are immersed in tanks of water.

I Can't Take the Pressure!
Learners develop an understanding of air pressure in two different activities.