Search Results
Showing results 1 to 10 of 10

You Can't Take It With You
Source Institutions
This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

Life in a Nutshell
Source Institutions
In this multi-faceted game (on pages 25-35), learners recreate what happens to creatures in the Brazilian rain forest as they grow from egg to adult—especially those that use fallen, empty Brazil nut

Eat Like a Bird
Source Institutions
Birds' beaks are designed to allow birds to get the most of whatever food they need. In this activity, learners get an idea of how different beak shapes suit different food sources.

Nowhere to Hide
Source Institutions
In this online simulation, learners can see adaptation and camouflage in action.

Sticklers
Source Institutions
In this outdoor simulation game, learners search for pretend animals called "sticklers" to determine and map where they live (habitat) and how spread out they are in that area (distribution).

Energy Choices Board Game
Source Institutions
This board game teaches learners about energy decision making. Players select cards that determine the transportation and home design that will influence their expenses as they play.

Shake It!
Source Institutions
In this outdoor activity that can be combined with a hike, learners try to match a "mystery community" by shaking animals out of different trees and shrubs.

Endangered!
Source Institutions
While playing a game, learners discover how the Endangered Species Act works in the United States. Learners move along a game board by answering questions correctly.

Bean-Counter Evolution
Source Institutions
In this simulation game, learners play as predators equipped with genetically different “mouths” (utensils) and hunt for “prey” (assorted beans).

A Touch of Class
Source Institutions
In this online game, learners test their skills of categorization.