Search Results


Showing results 1 to 20 of 52

Source Institutions
Add to list Details
In this activity, learners extract DNA from wheat germ. Use this activity to introduce learners to DNA, biotechnology and genetic engineering.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
This modeling activity allows learners to discover for themselves what Mendel uncovered in his famous pea experiments.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes
Source Institutions
Add to list Details
Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg.

1 cent - $1 per group Ages 11 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore deoxyribonucleic acid (DNA), a nanoscale structure that occurs in nature.

Over $20 per group Ages 6 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners perform an experiment that models a chromatography-like process called electrophoresis, a process used to analyze DNA.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners explore genes and traits. Learners investigate their fingerprints and learn how to categorize them.

1 cent - $1 per group Ages 4 - 11 10 to 30 minutes
Add to list Details
Extract your DNA from your very own cells! First, learners swish salt water in their mouth to collect cheek cells and spit the water into a glass.

1 cent - $1 per student Ages 8 - 18 5 to 10 minutes
Source Institutions
Add to list Details
In this genetics meets math activity, learners take inventories of their own easily-observable genetic traits and compare those inventories with other learners in groups.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
This laboratory exercise is designed to show learners how DNA can easily be extracted from wheat germ using simple materials.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore how genetic switches function and the role of genetic switches in the process of evolution.

per group Ages 14 - adult 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners count and measure kidney beans to explore natural selection and variation. Learners measure the length of 50-100 beans.

$5 - $10 per group Ages 14 - 18 1 to 2 hours
Add to list Details
In this activity, learners extract DNA from a strawberry and discover that DNA is in the food they eat.

$1 - $5 per student Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
This laboratory exercise is designed to show learners how DNA can easily be extracted from onion cells using simple materials.

$5 - $10 per group Ages 11 - 18 45 to 60 minutes
Source Institutions
Add to list Details
In this simulation, learners become birds different beak types. Learners use various tools to represent beaks to pick up seeds and place them in a petri dish.

$5 - $10 per group Ages 14 - 18 1 to 2 hours
Add to list Details
Learners construct a bracelet containing two strands of beads, which represents a double strand of DNA that codes for a gene. They match beads to the bases in a section of a chimp's DNA code.

1 cent - $1 per student Ages 6 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this biology activity (page 6 of the PDF), learners roll a die to create a simple model that teaches them about the factors contributing to heart disease.

1 cent - $1 per student Ages 14 - 18 10 to 30 minutes
Add to list Details
Learners match puzzle pieces to outlines of a DNA strand. The puzzle pieces represent the four chemicals making up DNA base pairs: adenine, thymine, guanine, and cytosine.

$5 - $10 per group Ages 8 - 18 5 to 10 minutes
Source Institutions
Add to list Details
In order to examine the random nature of mutations and natural selection, learners "breed" clutches of Egyptian Origami Birds (Avis papyrus) using random number generators (dice and coins) to mutate s

$5 - $10 per group Ages 14 - 18 2 to 4 hours
Source Institutions
Add to list Details
In this activity, learners use microarray technology to determine which genes are turned on and off at various points in the differentiation of pluripotent stem cells on their way to becoming pancreat

1 cent - $1 per group Ages 14 - adult 1 to 2 hours
Source Institutions
Add to list Details
To discover the risk and protective factors involved in substance addiction, learners play a game of chance to determine whether a fictitious child is likely or unlikely to abuse drugs.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes