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Showing results 1 to 18 of 18

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Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg.

1 cent - $1 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners use pedigree and jigsaw puzzles to explore how scientists use genetic information from a family to identify a gene associated with a genetic disorder.

free Ages 11 - 18 10 to 30 minutes
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This is an educator-led demonstration of microarray technology using a model created from a pizza box and ping-pong balls.

$5 - $10 per group Ages 11 - adult 10 to 30 minutes
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In this genetics activity, learners discover how to extract DNA from green split peas.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners follow step-by-step instructions to build a gel electrophoresis chamber using inexpensive materials from local hardware and electronic stores.

Over $20 per group Ages 11 - 18 45 to 60 minutes
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In this genetics activity, learners create and decode a “DNA recipe” for a dog by randomly selecting strips of paper that represent DNA.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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Learners mark their traits for tongue rolling, PTC tasting (a harmless, bitter chemical), and earlobe attachment on tree leaf cut-outs.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this game, learners cross off or color bingo squares in response to questions about their traits.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this genetics meets math activity, learners take inventories of their own easily-observable genetic traits and compare those inventories with other learners in groups.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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This activity is a whole-group kinesthetic demonstration that shows learners what it means to be in a "risk group" for developing heart disease based on family history and genetics.

1 cent - $1 per group Ages 11 - 18 10 to 30 minutes
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In this bilingual (English/Spanish) activity, learners create family trees by tracing the hands of their family members.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes
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In this hands-on activity, learners track and record the passage of colored "pompom traits" through three generations of gingerbread people.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners are challenged to track and record the passage of colored pom poms (representing genes) through generations of a family using a pedigree.

$5 - $10 per group Ages 11 - 18 30 to 45 minutes
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In this activity, learners use edible models of the DNA molecule to transcribe an mRNA sequence, and then translate it into a protein.

$5 - $10 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners construct a 3-D paper model depicting how histone, acetyl and methyl molecules control access to DNA and affect gene DNA expression.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners build edible models of DNA, while learning basic DNA structure and the rules of base pairing.

$5 - $10 per group Ages 8 - 18 45 to 60 minutes
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To discover the risk and protective factors involved in substance addiction, learners play a game of chance to determine whether a fictitious child is likely or unlikely to abuse drugs.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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In this activity, learners play a matching game with their families to discover common inherited traits and traditions. Learners distinguish between inherited traits and learned traditions.

1 cent - $1 per group Ages 6 - 11 10 to 30 minutes