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100 or Bust
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In this Cyberchase activity, learners play a game where zero can help them win--or make them lose! Learners roll the die and place a zero in the tens or ones place.
Jump on Tens: Counting Fun
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Learners combine counting, multiples, and number patterns with jumping up and down. To start, pick a counting number.
100 Puzzles
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In this activity, learners find as many combinations of a hundred as they can using various puzzle pieces from a hundred square grid paper.