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Stacking Dice
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In this math game, learners try to earn the most points by winning stacks of four dice. Learners practice number recognition and addition skills.

Up and Down Donkey
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In this game, learners build up six stacks of cards in the middle of the table, face up, in order from 1 at the bottom to 20 on the top. The first player to get rid of all his cards is the winner.
Pass or Roll!
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In this math activity, learners play a game in which every roll can earn you counters, but if you roll the wrong number (6), you have to put everything back.
Number Flips
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In this math activity, learners play a number game to explore the relationships between numbers, combinations, and the concept of equivalency.

Family Scavenger Hunt
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In this activity, learners will take a walk with their family and incorporate a scavenger hunt. They will explore topics like ABC’s, numbers, colors, and shapes as they search for related items.

Six Holes of Arachnipod Crossing
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In this Cyberchase activity, learners use the numbers one through six to solve a puzzle.

Guesswork
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In this number puzzle/trick, learner #1 thinks of a number between 1 and 63. Learner #2 shows learner #1 six cards and asks them whether the cards contain their number.

Make Matt's Coder/Decoder
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In this Cyberchase activity, learners make decoders to send and receive secret messages. Learners make the device out of two 8-ounce cups and two code strips.

Gotcha Game
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In this Cyberchase activity, learners play a simple game using 15 paper dragons (or any 15 objects). One of the 15 dragons is red. Learners try to make their opponent take the red piece.
Squeeze Me!
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In this math activity, learners guess a secret number between 1 and 100 in a three-player game.
Magic Turtle Squares
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In this math activity, learners create a magic turtle where all the rows, columns and diagonals add up to fifteen.

Mixing in Math Moments: Several 5-10 Minute Math Activities
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This website contains several activities. Mixing in Math Moments are activities that take 5-10 minutes that keep learners occupied, learning about the world, and using math on their own.
Odd or Even
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In this math activity, learners play a game and try to collect the most cards by guessing if the next number to appear will be odd or even.
PomPom Toss
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In this activity, learners play a game that helps young mathematicians recognize how the numbers 0 through 5 are related. Learners toss five pompoms into circle made out of string on the floor.