Showing results 1 to 13 of 13
Players take turns adding shapes made of three squares to a grid. They try to fit their shapes on the grid in a way that blocks the other player.
As learners play this strategy game, they develop understanding of squares, area, and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.
In this activity, learners discover that they can modify a regular piece of paper so that it's large enough for them to walk through!
In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale.
In this activity, learners add squares to paper dominoes to make polyominoes.
In this four-day lesson, learners identify three-dimensional forms in castle design, research different parts of the castle with a focus on their uses, and design and enlarge a banner for the great ha
As learners play this game, they build skills in area, perimeter, multiples and factors. They take turns making rectangles with 12 squares on the grid.
In this activity, learners combine counting, area and perimeter concepts as they prepare the seating arrangement for a family reunion dinner.
In this math activity, learners build Peppy the dog the best trail and park for running around.
In this activity, learners examine the culture and history of the tomb site.
Using a real-size sketch of a baby elephant's footprint, learners estimate, measure and record the width (diameter) and outside edge length (perimeter or circumference) of the footprint.
As learners play this challenging strategy game, they build understanding of area and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.